The mysteries of Horizon Zero Dawn, a post-post-apocalyptic adventure

By Tim Biggs
Updated February 21 2017 - 4:13pm, first published 3:09pm
Joel Eschler, senior producer at Guerrilla Games, at the <i>Horizon Zero Dawn</i> media event in Sydney. Photo: Anna Kucera
Joel Eschler, senior producer at Guerrilla Games, at the <i>Horizon Zero Dawn</i> media event in Sydney. Photo: Anna Kucera
Aloy is already being hailed by some as a future PlayStation icon.
Aloy is already being hailed by some as a future PlayStation icon.
Aloy's view of the world is informed by her father figure and fellow outcast Rost.
Aloy's view of the world is informed by her father figure and fellow outcast Rost.
Aloy, as a child, finds the ancient data device she calls her Focus.
Aloy, as a child, finds the ancient data device she calls her Focus.
Aloy prepares to jump to a longneck robot, which can provide geographical data.
Aloy prepares to jump to a longneck robot, which can provide geographical data.
The world of <i>Horizon Zero Dawn</i> is vast and varied.
The world of <i>Horizon Zero Dawn</i> is vast and varied.
While most machines can be hunted for resources, they have other uses too.
While most machines can be hunted for resources, they have other uses too.

The first few hours of Horizon Zero Dawn, a game that has been consistently one of the most anticipated since its unveiling in 2015, seemed to me too interesting, too colourful and too full of love and mystery and excitement to have come from Guerrilla Games.

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